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December 13, 2013
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Holding the Balance by Oreramar Holding the Balance by Oreramar
Out of all the peoples in all the Worlds, the most feared are not the element-wielding Alutians, the mystical sorcerers of Coranth, the animal-like beings of Lehr, or even the wealthy and political Vyltians. It is the Fearans.

Part of the problem is their isolationist tendencies. They interact with other cultures only at the most basic and necessary of levels required by government and trade, keeping to themselves and denying any attempts at integration. They are the only race which has never spread in any significant numbers beyond their original world - in fact, aside from a bare handful of oddities of character, the only Fearans ever to be found outside of Saelis have been exiles and criminals, most frequently those who have abused their power. As such, most of the Fearans who have interacted directly with other races are either those of less than savory natures, or else those who, for all their wanderlust, still carry with them remnants at least of an ingrained cultural emphasis on privacy and isolation.

The other part of the problem is their powers themselves. Fearans hold a unique ability in the world, unmatched even by the most creative of Corian sorcery: they hold the power of life and death itself. Any Fearan can sense the presence of living things, an ability which would be considered uncanny even on its own. Furthermore, once a Fearan reaches a certain point of maturity (most often pre-pubescent, averaging ten years of age) he or she learns how to direct the flow of life through their own body, either drawing it in from or pressing it out into a second party. As such, it is very possible for any Fearan to, with little more than simple physical contact and to their complete benefit, drain a hypothetical victim of the very energy that they require to live - a possibility which is very easy to fear, however rare or unfounded it is in reality.

In actuality, Fearans most revere the concept of balance, of drawing in no more than one lets out and vice versa, of maintaining a state of neutrality. Their beliefs demand that they neither drain any living thing to desolation nor to invigorate any dead or dying thing to animation. Other peoples may know of this system of belief and culture in an intellectual way, but the vast majority still regard Fearans as unnerving at best and unnatural at worst.
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:iconav-marten:
Fearans are such an awesome race.
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:iconoreramar:
Oreramar Dec 14, 2013   Digital Artist
This universe's version of vampires, if you look at it a certain way. No blood or other familiar details, but certain vampire 'species' (depending on source culture) aren't blood-drinkers so much as life-drainers anyhow.

Course, it's really only the evil degenerate ones which really approach that style of behavior.
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:iconav-marten:
Yes, I knew there was a reason why Brendan was wearing a vampire costume in that Halloween picture.
I like the idea of making of races that have particular abilities or powers that make them mistrusted or looked down upon. I just made a world last night so that I could compile all my weird humanoid-race species. One of said races are one with varying levels of telepathy (ranging from milder empathic abilities to the power to actually enter minds) who are viewed by some to be untrustworthy at best and mentally unstable at worst. Another is a race of people based on Catbug from Bravest Warriors, who randomly warp to different worlds and universes, and a lot of people see them as a danger to others and also possibly mentally unstable.
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:iconoreramar:
Oreramar Dec 14, 2013   Digital Artist
Yep, pretty much.

It's easy for people to fear that which is different or which could be a threat. Since most of these various races have a particular ability which others lack, they can be seen as threatening. Of course, if you live around/witness enough use of these abilities in harmless or even helpful ways, you'll worry less because there's an element of trust, or at least desensitization, present. The less you know of the powers in question or the people who wield them, however...

Telepathy would be a scary one, or at least a hard one to trust. We view our own thoughts as private, to be shared only if and when we choose to. The idea that a person could invade at will (or even without meaning to, perhaps) is frightening.

As for the warping to different worlds and universes...incidentally, it was a small group of beings with this very ability which drew the disparate worlds of this universe together in the first place! They were actually viewed with respect bordering on reverence, though, kind of like wise old wizards. Unfortunately they vanished immediately after linking the worlds, and neither they nor any others of their kind have been seen since. 
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:iconav-marten:
Yes, I expect that the haters would be sort of a minority; more people would be fine with it than not, but those there are always enough loud or paranoid idiots to ruin someone's day.  This world also contains sort of a Little Bit Beastly race, basically like kemonomimi, winged people, fish people, that kind of thing, and they'd get a lot of flack for being "animals" and whatnot. The "main" race is basically like humans, only their souls are split apart at birth and put into separate bodies, and throughout their lives they receive various clues about the identities and whereabouts of their "soulmates". Of course, there are certain aberrations within that race, too; some people have more than one mate, some never find them, some lose their mate before finding them. They're either reviled or pitied by the others, usually; I think there might be some religious beliefs claiming that having more than one mate is unnatural or something.

There's also the problem of power incontinence. Certain members of this race are more powerful than others, and having to listen to everyone's thoughts, with no knowledge of how to block them out, can cause problems. Hence the "mental instability" misconception.

The world-warpers, which I call Outwalkers at the moment, are actually fun to think about, for me. They can't actually control when or where they jump, and whatever they wear or touch comes with them, so they have to wear some kind of ID that specifies their race. I also expect they'd have a backpack with food and water, a flashlight, some sort of self-defense, that kind of thing. It'd be some kind of life.
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:iconoreramar:
Oreramar Dec 14, 2013   Digital Artist
Ironically, the Virulk (doggy people) are collectively some of the most cultured and sophisticated people out there in my worlds. XD They were the first to actually extend colonizing, trade, peacemaking and negotiating ventures into the other worlds, and their language became one of the two common tongues spoken nearly universally, so rather than being commonly badmouthed for being "animals" they're actually more typically seen as the university or commerce type. Not to say that bigots don't exist...

The split souls sounds interesting. This happens to them naturally, I take it...and yeah, I can see how having more than one soul mate would be seen as unnatural. For one thing, it's rare. For another, if you take it a certain way - one soul cut in half - then it makes mathematical sense to suppose that one soul split three ways equals less of a soul in each person. Though that would raise the question of how a hypothetical non-soul-mated person (as in no soul mate to be had, now or ever, and not due to death as an accident or not finding them) would be seen, or if it'd even be possible. Surely it must be...

Yep, those would be problems, and it certainly would explain the mental issues label.

That would be interesting, though hard to focus into a plot without resorting to a kind of authorial tyranny over "random" events. It's no good if a major character suddenly gets transported away from the conflict before/during the climax and has no way to return at will.
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:iconav-marten:
Ah, man, that sounds really cool! With my beast-people (I call them bit-beastlies for fun), I'm trying not to copy the Faunus oppression concept from RWBY, but it's pretty difficult. There are also avians, but they tend to be overly romanticized thanks to the comparison to angels, kind of like how Orientalism worked in the 19th century. And there are mariners, an aquatic race, and they have it worse than bit-beastlies and avians because there's an actual significant species separation from the rest of the races, and they aren't as "romantic" as avians (who are also a distinct species).

I got the idea because on Tumblr, every now and then someone will come up with some real-life headcanon or AU about soulmates, like the popular "timer that counts down until you meet your soul mate", or symbolic tattoos that appear, or deja vu happening when you experience something your soulmate has, that kind of thing. I decided to compile all of them for fun, and I make it so that any number of these things can happen over one's life. And there'd probably be some other belief in the split-soul religion that emphasizes the importance of finding one's soulmate, under the assumption that being separated and therefore having less of a soul makes you somehow morally deficient (definitely bogus, since pieces of one's soul exist no matter how far apart they are physically).

I think of all the races I have so far, the ones that have it the worst in terms of social status are mariners, outwalkers, and paths (the mind guys). For outwalkers, their race is basically treated like a medical condition, the paths' powers are treated like a mental condition, and mariners are fish people.
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:iconoreramar:
Oreramar Dec 15, 2013   Digital Artist
As long as there's a different historical context and way of going about things, you should be fine with the copy-avoidance. And the concept of angels might not exist if it's a different world with different religious development, but they can still be romanticized - birds are pretty themselves, as is the concept of people capable of flight.

Mariners can at least retreat into the water, though. They've got the ultimate avoidance available. Nobody can follow them there. :D

Outwalkers...yeah, they're pretty unpredictable. And the walking thing would make it pretty hard to hold down a job and a home and a family and all those other nice little staples of a 'normal' life, so they'd probably be seen as homeless irresponsible vagrants. I imagine it'd be pretty painful for them to fall in love, too - any children would probably have to be from a one-night stand...and attached to their mothers at all times, just so they aren't left behind. I can kinda see child leashes existing all the way up until the teen years or so, and accidental abandonment still being a thing, unless you've got a mechanic to prevent this.

I've seen the timer and tattoo thing crop up in fanfics. I've generally been more annoyed by them than anything, though I think this was typically because I felt the author was forcing the issue of pairings and romance in a world where that was not the important thing canonically - I'm also somewhat opposed to the idea of soul mates in FF because I felt it forced a pairing to come about in a cheap and uninteresting way, as though the characters had no choice but to fall for each other - the author designated them soul mates after all! But in a fully original world and story where that is a norm to the point that abnormalities are found 'wrong' and there are other implications to be had, I think it could be done.

For instance, are soul mates necessarily romantic, or can they wind up becoming more "bosom buddies" instead? Is there an expectation that they'll be romantic even if that's untrue? What happens when, say, a homosexual discovers that their soul mate is of the opposite gender, or a heterosexual's soul mate is another of the same? Can either of these happen?
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(1 Reply)
:iconkalyn-palak:
Kalyn-Palak Dec 13, 2013  Hobbyist General Artist
Very very pretty! :D
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:iconsub-terrain:
Sub-Terrain Dec 13, 2013  Hobbyist General Artist
Nice work my friend!
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